Robin Hood



{{Navbox|header = Skills|body = First skill=

{| style="width: 800px;" class="article-table" cellspacing="1" cellpadding="1" border="1" align="left" ! scope="col" colspan="6" style="text-align: center;"|Deals physical damage to 1 target in the back row. }}
 * -|Ammunition Skill=
 * -|Hyper Skill=
 * +It's named "Robin Hood" (Hyper)
 * style="text-align: center; background-color: rgb(201, 200, 216);"|LVL 1
 * style="text-align: center; background-color: rgb(201, 200, 216);"|LVL 2
 * style="text-align: center; background-color: rgb(201, 200, 216);"|LVL 3
 * style="text-align: center; background-color: rgb(201, 200, 216);"|LVL 4
 * style="text-align: center; background-color: rgb(201, 200, 216);"|LVL 5
 * style="text-align: center; background-color: rgb(201, 200, 216);"|LVL 6
 * style="text-align: center;"|275% physical damage
 * style="text-align: center;"|295% physical damage
 * style="text-align: center;"|295% physical damage
 * style="text-align: center;"|315% physical damage
 * style="text-align: center;"|315% physical damage
 * style="text-align: center;"|335% physical damage
 * style="text-align: center;"|/
 * style="text-align: center;"|/
 * style="text-align: center;"|Energy -4
 * style="text-align: center;"|Energy -4
 * style="text-align: center;"|Energy -4 / hitting the target with [Bleeding] will return 5 point energy
 * style="text-align: center;"|Energy -4 / hitting the target with [Bleeding] will return 5 point energy
 * -|Passive Skill=
 * style="text-align: center;"|Energy -4 / hitting the target with [Bleeding] will return 5 point energy
 * style="text-align: center;"|Energy -4 / hitting the target with [Bleeding] will return 5 point energy
 * -|Passive Skill=